5pb.andNitroplusteamedupandhavereleasedadelusionalscienceadventuregame!
ContributionstocharacterdesignbyMutsumiSasaki!
-support
Thisapplicationcannotguaranteetheoperationofthoseotherthanacorrespondencemodel.
Iaskavisitortohaveyoucertainlypurchasewhencharging,afterconfirmingwhetherthemodelinuseiscontainedinthecorrespondencemodel.
*Aboutthetroublewhichoccurredinpurchasefromthemodelcorrespondingtoun-,itbecomestheoutsideoftheobjectofsupport.
*ThegamesupportsJapaneseonly.
*YouneedAndroidOS2.2andmore.
Correspondencemodel
SHARP
006SH(softbank)
SONYEricsson
SO-01C(DoCoMoXperiaarc)
SO-02C(DoCoMoXperiaacro)
TabletS(SGPT111JP/S)
NEC
N-06C(DoCoMo)
N-01D(DoCOMo)
SAMSUNG
GALAXYS
GALAXYSII
GALAXYTAB(7")
GALAXYNOTEGT-N7000
LG
OptimusPadL-06C
ASUS
EeePadTransformar(TF-101)
EeePadSlider(SL-101)
ACER
ICONIATABA500
-GameSummary
★Apsychologicalsuspense-styleadventuregamebasedondelusions!
★ThestoryrevolvesaroundthathaverecentlyoccurredintheShibuyaareaofTokyo,knownasthe'NewGeneration'Madness.
★Playerscanreadthroughthestoryfrommultiplecharacterviewpoints.
★Playasoneof6heroines.Therearedifferentmysteriestosolveandvariousendingsforeachheroine.
★Gamefeaturesthe'delusionaltriggersystem'thatobscuresthelinebetweenrealityanddelusion.Youwillexperiencefearandbeamusedatthesametime.
★Fullvoiceacting.
★Morethan30hoursoftotalgameplay.
★FeaturingcharacterdesignbyMutsumiSasaki,originaldrawingsbyYukihiroMatsuo,productdesignbyCHOCOandscenariodevelopmentbyNaotakaHayashi.
-Howtoplay
Intuitivetouchpanelcontrolsensureasmoothgame-playexperience!
Two-fingertap(Orpinch-in),menubutton:Show/Hidemenu
Tap:Forwardtext,Confirm
SwipeDown:Showlogscreen
SwipeUp:Hidemessagearea
SwipeRight:Skipreadmessages
SwipeLeft:Forcemessageskip
One-fingertapandhold:Automode
★SpecialSystem
DelusionalTrigger
1.Auniquefunctioncalled'delusionaltrigger'appearsduringgameplay.
2.Whenthedelusionaltriggerisactivated,twocircles(cardiaccycles)willbedisplayedonthescreen.
3.TheplayercanchoosethegreenorredcircledependingonTakumi'spsychologicalstate:Choosingthegreencircleontheleftleadstoapositivedelusionwhiletheredoneontherightleadstoanegativedelusion.
*Notethattheplayercansimplyproceedwiththegamewithoutselectingeitherdelusion.
4.Followingthetexttoacertainpoint,eitherpositiveornegative,cancauseTakumi'sdelusiontospiralout-of-controlandsubsequentlytheoutcomeofthestorymaychange.Thiscanenabletheplayertoviewgraphicsthatwouldnototherwiseberevealedhadtheyfollowedthestandardroute.
YES/NOQuestions
1.YoumaybepromptedtoselectYESorNOduringgameplay.
2.Touchingeitherrightorleftleadsthestorydownoneoftwodifferentpaths.