[GrandUpdate,MustDownload!]oryouwillmissthenewfeatureshere:
*Optimizethe5jumperAIs;
*AddOnineGameHall,youcanplayitwithyourfriends;
*AddTips,FootSteps;
*AddFastPacedJumptojumpovermultipleemptygrids.
Especially,youcanenjoyallabovefree!
ThemostpopularChineseCheckersonAppStore,over5000000downloadsworldwide!TheiPhoneversionisalsoavailablenow.
ThemostintelligentChineseCheckersonAppStore!With5differentAIlevels,supportplayersfrom1to6!
Chinesecheckersisaboardgamethatcanbeplayedbytwo,three,four,orsixpeople,playingindividuallyorwithpartners.ThegameisamodernandsimplifiedvariationofHalma.Theobjectiveistobefirsttoraceone'spiecesacrossthehexagram-shapedgameboardinto"home"–thecornerofthestaroppositeone'sstartingcorner–usingsingle-stepmovesormoveswhichjumpoverotherpieces.Otherskeepplayingtoestablish2nd,3rd,4th,5th,andlastplacefinishers.Thegameinvolvessomestrategybutispopularevenamongyoungchildren.
Abasicstrategyistofindthelongesthoppingpaththatleadsclosestto,orimmediatelyinto,"home"–thedestinationstarpointattheoppositesideoftheboard.(Multiple-jumpmovesareobviouslyfastertorelocatepiecesthanstep-by-stepmoves.)Sinceeitherplayercanmakeuseofanyhopping'ladder'or'chain'created,moreadvancedstrategyinvolveshinderinganopposingplayer,inadditiontohelpingoneselffindjumpsacrosstheboard.Ofequalimportancearetheplayers'strategiesforemptyingandfillingtheirstartingandhomecorners.Gamesbetweenexpertsarerarelydecidedbymorethanacoupleofmoves.
Differingnumbersofplayersresultindifferentgamelayouts.Eachlayoutimposesadifferentbest-gamestrategy.Forexample,ifaplayer's"home"ordestinationcornerisempty(notanopponent'sstartingcorner),theplayercanfreelyarrangehis/herpiecestoserveasa'ladder'or'bridge'betweenthetwooppositeends.Butifaplayer'sopponentoccupiesthehomedestinationcorner,theplayermightbebetteradvisedtoplaya"waitinggame"untilallpieceshavemovedout.
ChineseCheckersisalsocalledmarble,Halma,hop,acrossjump.