Themouserunsthroughacardboardlabyrinthofdifferentlyshapedcardboardboxesandtriestocollectallcheeseslicesonitsway.Themorecheeseslicesitcollects,themorepointsitgets.Theendscoreisthetotalamountofpointscollectedtilltheendofarun.
Onitspaththroughthelabyrinththemousewillalsoencounterobstacles.Inordertopursueitscheesechasingquestthemouseneedstoovercomeeveryobstacleeitherbybypassingorbyjumpingoverit.Therearefixed(static)andmoving(dynamic)obstacles.Whenthemouserunsagainstmanystaticobstacles,itbecomesdizzyandmoredifficulttocontrol.Themoreithits,thedizzieritgets.Thedizzinessdisappearsovertime,ifyoumanagetomaneuverthemousecarefullypasttheobstacles.Ifthisisnotthecaseandthemousecontinuestocollidewithstaticobstaclesthenitpassesoutandthegameisover.Movingobstacles,suchasMousetraps,mustbeavoidedatallcost.Ifamousegetssnappedbyamousetrap,thegameisover.
Obstaclesarenottheonlychallengetheplayerneedstoface.Asthegameprogressesthemousebecomesquickerandtheobstaclesonitspathbecomemorefrequent.Onlyaskilfulmouserunnercanmasteralllevelsofthelabyrinth.Challengeyourfriends,getthemostpointsandsecureyourplaceintheHallofFame!
Author'sNote:
NewUpdatesareontheirway.Ifyouhaveanysuggestionsfornewfeaturesthatyoureallywant,orthatcouldenhanceandenrichthegameexperience,pleasesendyourideas.It'sverylikelythatyourfeaturewillbeimplementedintheupcomingupdates,sopleasebeapartofit:)
Tags:snappy,snap,mouse,rat,run,running,maneuver,cardboard,labyrinth,maze,cheese,mousetrap,obstacle,dizzy